Pixel Art Mash-Up - Dev Log #3


Man oh man....

Have been tweaking the AI for a few days now and creating more precise hit box  for each attack and so far it is not very forgiving. The game is definitely harder. I have done a bunch of testing with each enemy individually but seeing how they pair with others is a completely different animal. I am still trying to find a good balance between how many enemies spawn, what type of enemy, and how much hp they have.

This brings the question.. How hard do people want it? I did send out a couple alpha test builds for people to see what it is currently like so  I can get some valuable input and use that to further the game.

Audio - Yep i finally added some audio. When the player attacks, when the enemy gets hit, when the enemy dies, some background music ect.

Not sure how i feel about it yet and hope to get feedback on that as well.

Anyways! Thanks for reading and I will update with more info soon.

Leave a comment

Log in with itch.io to leave a comment.