Pixel Art Mash-Up - Dev Log #2
Pixel Art Mash-Up » Devlog
Spent most of the day tweaking the enemy AI and adjusting XP values.
The enemies are less predictable now and also a little more aggressive.
There is a graphical glitch here where when they player enters the menu it still shows the "level up" message.
The enemies shown are just basic enemies. While the player does have the ability to block i have found it less useful with basic enemies. Even more so when there is a bunch of them!
I will also be adding a confirmation when you select new skills so you know they are applied. Right now it does apply them with the "X" button on a ps4 controller but it doesn't show they have been applies visually.
Pixel Art Mash-Up
Survival fighter game made exclusively with assets from itch.io
Status | In development |
Author | VonderBear |
Genre | Fighting, Action, Survival |
Tags | 2D, Arcade, Casual, fighter, Pixel Art, Short, Singleplayer |
Languages | English |
More posts
- Now Free - Pixel Art Mash-UpAug 18, 2021
- Pixel Art Mash-Up - Combat FlowAug 31, 2020
- Pixel Art Mash-Up - Update 1.2.0.9Aug 28, 2020
- Pixel Art Mash-Up - Update 1.1.9.8Aug 25, 2020
- Pixel Art Mash-Up - Wishlist on Steam!Aug 24, 2020
- PAMU - Update 1.1.9.5Aug 19, 2020
- PAMU - Arcade Mode - Now LiveAug 14, 2020
- PAMU - Arcade Mode - Furture PlansAug 10, 2020
- Pixel Art - Mash-Up - 1.1.6.0 - Patch NotesAug 07, 2020
- Just some notes. Don't mind me..Aug 06, 2020
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